实例如下:
/* * BlockingQueue.h * * Created on: 2014年6月10日 * Author: */ #ifndef BLOCKINGQUEUE_H_ #define BLOCKINGQUEUE_H_ #include <iostream> #include <pthread.h> using namespace std; //template <typename T > class BlockingQueue { public: BlockingQueue(); BlockingQueue(int capacity); ~BlockingQueue(); bool push(int item); int poll(); private: int capacity; int* queue; int head,tail; pthread_mutex_t mutex; pthread_cond_t notFull,notEmpty; }; #endif /* BLOCKINGQUEUE_H_ */
/* * BlockingQueue.cpp * * Created on: 2014年6月10日 * Author: */ #include "../include/BlockingQueue.h" BlockingQueue::BlockingQueue() { this->capacity = 10; queue = new int[capacity]; head = 0,tail = 0; pthread_mutex_init(&mutex,NULL); pthread_cond_init(¬Full,NULL); pthread_cond_init(¬Empty,NULL); } BlockingQueue::BlockingQueue(int capacity) { this->capacity = capacity; queue = new int[capacity]; cout << "capacity " << sizeof(queue) << endl; head = 0,tail = 0; pthread_mutex_init(&mutex,NULL); pthread_cond_init(¬Full,NULL); pthread_cond_init(¬Empty,NULL); } BlockingQueue::~BlockingQueue() { this->capacity = 0; head = 0,tail = 0; delete queue; pthread_mutex_destroy(&mutex); pthread_cond_destroy(¬Full); pthread_cond_destroy(¬Empty); } bool BlockingQueue::push(int item) { pthread_mutex_lock(&mutex); cout << "you want push " << item << endl; while((head + 1) % capacity == tail)//is full { cout << "is full,wait..." << endl; // push wait pthread_cond_wait(¬Full,&mutex); cout << "not full,unlock" << endl; } { queue[head] = item; head = (head + 1) % capacity; cout << "push " << item << endl; //wake up poll thread pthread_cond_signal(¬Empty); pthread_mutex_unlock(&mutex); return true; } } int BlockingQueue::poll() { pthread_mutex_lock(&mutex); int ret = 0; while(head == tail) // is empty { cout << "is empty,wait..." << endl; //poll wait pthread_cond_wait(¬Empty,&mutex); cout << "not empty,unlock..." << endl; } { ret = queue[tail]; tail = (tail + 1) % capacity; cout << "take " << ret << endl; //wake up push thread pthread_cond_signal(¬Full); pthread_mutex_unlock(&mutex); return ret; } }
#include <iostream> #include "include/BlockingQueue.h" using namespace std; BlockingQueue queue(3); void* put(void *) { queue.push(1); queue.push(2); queue.push(3); queue.push(4); queue.push(5); return NULL; } void* take(void *) { queue.poll(); queue.poll(); queue.poll(); return NULL; } int main() { pthread_t put1,take1; pthread_create(&put1,NULL,put,0); pthread_create(&take1,NULL,take,0); void * retval; pthread_join(put1,&retval); pthread_join(take1,&retval); return 0; }
以上就是小编为大家带来的Linux C++ 使用condition实现阻塞队列的方法全部内容了,希望大家多多支持~
标签:
阻塞队列实现
免责声明:本站文章均来自网站采集或用户投稿,网站不提供任何软件下载或自行开发的软件!
如有用户或公司发现本站内容信息存在侵权行为,请邮件告知! 858582#qq.com
狼山资源网 Copyright www.pvsay.com
暂无“Linux C++ 使用condition实现阻塞队列的方法”评论...
稳了!魔兽国服回归的3条重磅消息!官宣时间再确认!
昨天有一位朋友在大神群里分享,自己亚服账号被封号之后居然弹出了国服的封号信息对话框。
这里面让他访问的是一个国服的战网网址,com.cn和后面的zh都非常明白地表明这就是国服战网。
而他在复制这个网址并且进行登录之后,确实是网易的网址,也就是我们熟悉的停服之后国服发布的暴雪游戏产品运营到期开放退款的说明。这是一件比较奇怪的事情,因为以前都没有出现这样的情况,现在突然提示跳转到国服战网的网址,是不是说明了简体中文客户端已经开始进行更新了呢?